Skip to content
Vibe Bro’sENCYCLOPEDIA

LEARN THE LINGO

Delta time

The elapsed or scheduled time interval supplied to an update, used to express rates independently of update count.

The plain-English version

The elapsed or scheduled time interval supplied to an update, used to express rates independently of update count.

Why it matters

It lets you describe motion in units per second rather than arbitrary units per displayed frame.

Let’s make it click

For simple non-physics motion, a character moving three units per second advances by speed multiplied by elapsed seconds.

Vibe Bro’s heads-up

Blindly multiplying every calculation by delta is incorrect; some engine APIs already accept velocities or handle time internally.

The docs behind it

Editorial review · October 28, 2026

Supported: The rate-times-seconds example is correct for simple movement. The caveat about APIs that already handle time prevents applying delta twice.

Read the content review record.

Keep the momentum going