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Vibe Bro’sENCYCLOPEDIA

VIBE BRO’S PROMPT PLAYBOOK

Build a small playable game slice

Create a complete move, collect, finish, and restart loop before expanding the world.

Your build starts here

Replace bracketed details with your own goal, context, and checks. Keep the first build small enough to inspect.

THE COMPLETE TEMPLATE
Build a small [2D or 3D] game slice in the existing project using [engine]. The player should [move], collect [three objects], reach [an exit], see a clear success state, and restart. Inspect the current architecture and use its input, scene, and physics conventions.

Define the intended simulation timing and keep movement consistent across the supported rendering rates. Include collision behavior, pause, a readable HUD, and a deliberate restart flow. Use simple assets where needed and label placeholders.

Verify the complete journey in a packaged target build if the tools allow. Check repeated restart, duplicate collection, wall contact, and pausing during motion. Report the implementation, observed checks, and remaining setup.

Make this prompt yours

Replace bracketed fields with your goal, current behavior, and relevant evidence. Keep requirements that affect the task. Check the result against the acceptance criteria you supplied.

The docs behind it

These references explain the underlying concepts and APIs. The prompt templates and project plans are original examples to adapt to your own setup.

Editorial review · October 28, 2026

Supported: Original build template. Input/physics timing and overlap mechanics are supported; the packaged-build and restart checks are requested work, not results that ran.

Read the content review record.

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