The plain-English version
A state where work cannot proceed because participants wait for resources or actions that depend on one another.
Why it matters
It can make a program hang without an obvious crash or error.
Let’s make it click
Two workers acquire two locks in opposite orders and each waits for the other.
Vibe Bro’s heads-up
Adding locks without defining acquisition order, cancellation, and shutdown behavior can replace data corruption with permanent waiting.
The docs behind it
Documentation links checked .
Editorial review · October 28, 2026
Supported: Opposite lock acquisition orders can create circular waiting; extra locks alone do not establish progress.