The plain-English version
Storing selected browser-game progress so the intended data survives reloads or later visits.
Why it matters
Choose and communicate whether progress is device-local or synchronized through an account-backed service.
Let’s make it click
A puzzle stores completed level IDs locally, then verifies reload behavior and explains that another device does not share that storage.
Vibe Bro’s heads-up
Seeing progress after one in-memory restart does not prove it survives reload, clearing site data, or a different browser.
The docs behind it
Documentation links checked .
Editorial review · October 28, 2026
Supported: Client-local persistence is distinguished from account synchronization; local browser data is not a cross-device backup or guaranteed retention mechanism.