The plain-English version
The reference system used to interpret a position or direction, such as local, world, or screen coordinates.
Why it matters
Many placement and aiming bugs come from combining values that belong to different reference systems.
Let’s make it click
An aiming indicator converts the pointer's screen position into the world coordinates used by the player and target.
Vibe Bro’s heads-up
Subtracting a screen pixel position from a world-space character position produces a result with no consistent meaning.
The docs behind it
Documentation links checked .
Editorial review · October 28, 2026
Supported: Local, world/canvas, and screen reference systems are correctly distinguished. The aiming example requires the conversion described by the documentation.