The plain-English version
A planned limit for the assets and preparation required before useful browser gameplay begins.
Why it matters
It helps prioritize first-play speed and graceful behavior on slower devices or connections.
Let’s make it click
A prototype records time to its first playable level with a cold cache and delays optional music downloads until later.
Vibe Bro’s heads-up
A fast cached local test can conceal the much slower first visit a new player experiences.
The docs behind it
Documentation links checked .
Editorial review · October 28, 2026
Supported: Asset/time budgets and first-visit measurement are valid; the suggested cold-cache test is advice, not a numerical speed guarantee.