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Vibe Bro’sENCYCLOPEDIA

VIBE BRO’S PROMPT PLAYBOOK

Audit game assets in a packaged build

Find editor-only assumptions before they become missing assets for players.

Your build starts here

Replace bracketed details with your own goal, context, and checks. Keep the first build small enough to inspect.

THE COMPLETE TEMPLATE
Audit the asset pipeline for [game] and [build targets]. Trace representative source images, audio, scenes, and design data through import settings to runtime loading. Identify generated files and the actual source of truth.

Check sampling, compression, scaling, resource paths, and the settings that materially affect this project. Use the engines supported resource-loading and export workflow. Create or inspect a clean packaged build and test the first level, a transition, and optional resources loaded later.

Fix concrete broken assumptions and repeat the affected checks. Report source locations, required generation steps, target-specific tradeoffs, and assets or integrations that remain placeholders. Keep credentials and unnecessary personal data out of logs.

Make this prompt yours

Replace bracketed fields with your goal, current behavior, and relevant evidence. Keep requirements that affect the task. Check the result against the acceptance criteria you supplied.

The docs behind it

These references explain the underlying concepts and APIs. The prompt templates and project plans are original examples to adapt to your own setup.

Editorial review · October 28, 2026

Supported: Original asset-audit template grounded in import/export distinctions. Its packaged-resource journey is a verification request, not an already tested build.

Read the content review record.

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